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№ 477 Даскнуар

ИнформацияСтатистикаАтакиОбитаниеКартинки Анализ

Gripper Pokemon



Тип: Призрачный

Длина/рост: 2.2 м
Вес: 106.6 кг
Выбрать поколение игр:
НазваниеТипСилаТочн.PP
Destiny BondПризрачный--5
Causes an opponent to faint if its next attack KOs the user.
Проект перевода эффектов атак
Faint AttackТёмный60-20
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce.
Проект перевода эффектов атак
GrudgeПризрачный-100%5
The target's next move is set to 0 PP if it directly KOs the user.
Проект перевода эффектов атак
ImprisonПсихический-100%10
Until the user faints or switches out, the opponent cannot select any moves that it has in common with the user. In double battles, this move affects both opponents.
Проект перевода эффектов атак
MementoТёмный-100%10
The user sacrifices itself to lower the target's Attack and Special Attack by 2 stages each.
Проект перевода эффектов атак
Pain SplitНормальный-100%20
Calculates the average of the user's current HP and the target's HP; the HP of both Pokemon is set to this average. Pokemon can be healed by Pain Split even under the effects of Heal Block.
Проект перевода эффектов атак
Ominous WindПризрачный60100%5
Has a 10% chance to raise all of the user's stats by 1 stage.
Проект перевода эффектов атак
LeerНормальный-100%30
Уменьшает защиту цели на 1 пункт.
Night ShadeПризрачный-100%15
Урон зависит от уровня атакующего.
DisableНормальный-100%20
Не даёт цели использовать атаку, которую она использовала последней.
ForesightНормальный-100%40
Until the target faints or switches, the user's Accuracy modifiers and the target's Evasion modifiers are ignored. Ghost-type targets also lose their immunities against Normal-type and Fighting-type moves.
Проект перевода эффектов атак
AstonishПризрачный30100%15
Has a 30% chance to make the target flinch.
Проект перевода эффектов атак
Confuse RayПризрачный-100%10
Запутывает противника.
Shadow SneakПризрачный40100%30
Usually goes first.
Проект перевода эффектов атак
PursuitТёмный40100%20
If the target switches out on the current turn, this move strikes with doubled power before the switch. Baton Passers still escape safely. When a faster Pokemon uses Pursuit against a U-Turner or Volt Changer, these Pokemon are hit for normal damage; when a slower Pokemon uses Pursuit against Pokemon who uses these moves, the latter make their attack, then are hit by Pursuit for double power, and switches out.
Проект перевода эффектов атак
CurseПризрачный--10
When used by a Ghost-type, the user sacrifices half of its max HP to sap the target by 1/4 of its max HP per turn. When used by anything else, the user's Speed is decreased by 1 stage and its Attack and Defense are increased by 1 stage.
Проект перевода эффектов атак
Will-O-WispОгненный-75%15
Burns the target. This move activates Flash Fire.
Проект перевода эффектов атак
Mean LookНормальный-100%5
As long as the user remains in battle, the target cannot switch out unless it is holding Shed Shell or uses Baton Pass, U-Turn or Volt Change. The target will still be trapped if the user switches out by using Baton Pass.
Проект перевода эффектов атак
PaybackТёмный50100%10
Power doubles if the target switches out or goes before the user.
Проект перевода эффектов атак
Future SightПсихический100100%10
This move, even if the user and/or the target switch out, will strike the active target at the end of the second turn after its use. This move cannot cause a critical hit and its damage is calculated by using the original user's Special Attack and the original target's Special Defense. Only one instance of Future Sight or Doom Desire may be active at a time; Future Sight is now a Psychic-type move that gets STAB. Since it occurs at the end of the round, it also hits through Protect, Detect and Endure.
Проект перевода эффектов атак
BindНормальный1585%20
Атакует от двух до пяти раз.
Fire PunchОгненный75100%15
10 % шанс, что у противника появится статус Ожог.
Ice PunchЛедяной75100%15
10% шанс заморозить противника.
ThunderpunchЭлектрический75100%15
10% шанс парализовать противника.
GravityПсихический--5
The immunities provided by Magnet Rise, Levitate and the Flying-type are negated for all active Pokemon for five turns; these Pokemon will be affected by Ground-type moves, Arena Trap, Spikes and Toxic Spikes. Pokemon in the middle of using Bounce or Fly when Gravity is activated will immediately return to the ground, and Bounce, Fly, Hi Jump Kick, Jump Kick and Splash cannot be used until Gravity wears off.
Проект перевода эффектов атак
Shadow PunchПризрачный60-20
Ignores Evasion and Accuracy modifiers and never misses except against Protect, Detect or a target in the middle of Dig, Fly, Dive or Bounce.
Проект перевода эффектов атак
HexПризрачный50100%10
Если у цели есть статусные проблемы, урон удваивается.
HeadbuttНормальный70100%15
30% шанс испугать противника.
Icy WindЛедяной5595%15
Lowers the target's Speed by 1 stage.
Проект перевода эффектов атак
Mud-SlapЗемляной20100%10
Lowers the target's Accuracy by 1 stage.
Проект перевода эффектов атак
SnoreНормальный40100%15
Has a 30% chance to make the target flinch; fails if user is awake.
Проект перевода эффектов атак
SpiteПризрачный-100%10
The target's most recent move is reduced by 4 PP; this fails if the target has not yet performed a move, if the target's last move has run out of PP, or if the target can only use Struggle.
Проект перевода эффектов атак
TrickПсихический-100%10
Exchanges items with the target unless it has Sticky Hold or Multitype. Items lost to this move cannot be recovered by using Recycle.
Проект перевода эффектов атак
Sucker PunchТёмный80100%5
Almost always goes first, but fails if the target doesn't select a move that will damage the user. The move also fails if the target uses an attack with higher priority or if the target is faster and uses an attack with the same priority.
Проект перевода эффектов атак
StrengthНормальный80100%15
Вне боя: используется для передвижения булыжников.
Rock SmashБоевой40100%15
Has a 50% chance to lower the target's Defense by 1 stage.
Проект перевода эффектов атак
ToxicЯдовитый-90%10
Сильно отравляет цель. С каждым ходом урон от отравления будет расти.
Ice BeamЛедяной95100%10
10% шанс Заморозить противника.
BlizzardЛедяной12070%5
10% шанс заморозить противника.
Hyper BeamНормальный15090%5
Следующий ход атакующему придётся пропустить.
EarthquakeЗемляной100100%10
Причиняет урон.
PsychicПсихический90100%10
10% шанс снизить Спец. Защиту противника.
Double TeamНормальный--15
Повышает уклонение атакующего на 1 пункт.
RestПсихический--10
The user is cured of status effects (and confusion), and recovers full HP, but falls asleep for 2 turns. Pokemon who have Early Bird will wake up one turn early.
Проект перевода эффектов атак
Hidden PowerНормальный-100%15
Varies in power and type depending on the user's IVs; maximum 70 BP. Will always run off the user's Special Attack regardless of type.
Проект перевода эффектов атак
Sunny DayОгненный--5
Cancels all other weather moves. For 5 turns: freezing is prevented, the power of Fire attacks is increased by 50%, the power of Water attacks is decreased by 50%, Solarbeam fires immediately, Thunder becomes 50% accurate, and the healing power of Morning Sun, Synthesis and Moonlight is increased from 1/2 to 2/3 of the user's max HP. The effects of Sunny Day will last for eight turns if its user is holding Heat Rock.
Проект перевода эффектов атак
ProtectНормальный--10
Almost always goes first. The user is protected from all attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure. If a Pokemon has No Guard, or used Lock-On or Mind Reader against the user during the previous turn, its attack has a [100 - move's normal accuracy]% chance to hit through Protect; OHKO moves do not benefit from this effect. Blizzard has a 30% to hit through this move during Hail, as does Thunder during Rain Dance.
Проект перевода эффектов атак
Rain DanceВодяной--5
Cancels all other weather moves. For 5 turns: the power of Water attacks is increased by 50%, the power of Fire attacks is decreased by 50%, Thunder never misses and has a 30% chance to hit through Protect and Detect, the power of Solarbeam is halved, and the healing power of Morning Sun, Synthesis and Moonlight is decreased from 1/2 to 1/4 of the user's max HP. The effects of Rain Dance will last for eight turns if its user is holding Damp Rock.
Проект перевода эффектов атак
FrustrationНормальный-100%20
Power increases as user's happiness decreases; maximum 102 BP.
Проект перевода эффектов атак
ReturnНормальный-100%20
Power increases as user's happiness increases; maximum 102 BP.
Проект перевода эффектов атак
Shadow BallПризрачный80100%15
Has a 20% chance to lower the target's Special Defense by 1 stage.
Проект перевода эффектов атак
AttractНормальный-100%15
Infatuates Pokemon of the opposite gender, even if they have a Substitute, causing a 50% chance for the target's attack to fail.
Проект перевода эффектов атак
ThiefТёмный40100%10
Steals the target's held item unless the user is already holding an item or the target has Sticky Hold or Multitype. A stolen item cannot be recovered by using Recycle.
Проект перевода эффектов атак
Focus PunchБоевой150100%20
At the beginning of the round, the user tightens its focus; the attack itself usually goes last and will fail if the user is attacked by any other Pokemon during the turn.
Проект перевода эффектов атак
Calm MindПсихический--20
Raises the user's Special Attack and Special Defense by 1 stage each.
Проект перевода эффектов атак
TauntТёмный-100%20
Prevents the target from using non-damaging moves for three turns. Assist, Copycat, Me First, Metronome, Mirror Move and Sleep Talk are prevented during this time, but Bide, Counter, Endeavor, Metal Burst and Mirror Coat are not prevented.
Проект перевода эффектов атак
Brick BreakБоевой75100%15
Reflect and Light Screen are removed from the target's field even if the attack misses. However, if the target is a Ghost-type, this will not occur.
Проект перевода эффектов атак
Rock TombКаменный5080%10
Lowers the target's Speed by 1 stage.
Проект перевода эффектов атак
TormentТёмный-100%15
Prevents the target from using the same move for two turns in a row until the target is switched out. The target will use Struggle every other turn if it cannot attack without using the same move.
Проект перевода эффектов атак
FacadeНормальный70100%20
Power doubles if the user is inflicted with burn, paralysis or poison.
Проект перевода эффектов атак
Secret PowerНормальный70100%20
This move has a 30% chance to inflict a side effect depending on the battle's current terrain. The target may be put to sleep in any type of grass (or in puddles), its Attack may be lowered by 1 stage while surfing on any body of water, its Speed may be lowered by 1 stage while on marshy terrain, its Accuracy may be lowered by 1 stage on beach sand, desert sand and dirt paths, it may flinch in caves or on rocky outdoor terrain, it may become frozen on snowy terrain and it may become paralyzed everywhere else (including Wi-Fi battles).
Проект перевода эффектов атак
Skill SwapПсихический-100%10
The user exchanges abilities with the target; does not work if Wonder Guard is the ability of either the user or the target.
Проект перевода эффектов атак
SnatchТёмный-100%10
Almost always goes first. Until the end of the turn, the user will steal a supporting move from another Pokemon (including teammates). In Double or Triple Battles, Snatch only steals the first applicable move performed by another Pokemon before wearing off.
Проект перевода эффектов атак
Focus BlastБоевой12070%5
Has a 10% chance to lower the target's Special Defense by 1 stage.
Проект перевода эффектов атак
FlingТёмный-100%10
The user's held item is thrown at the target. Base power and additional effects vary depending on the thrown item. Note that the target will instantly benefit from the effects of thrown berries. The held item is gone for the rest of the battle unless Recycle is used; the item will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles.
Проект перевода эффектов атак
Charge BeamЭлектрический5090%10
Has a 70% chance to raise the user's Special Attack by 1 stage.
Проект перевода эффектов атак
EndureНормальный--10
Almost always goes first. The user is left with at least 1 HP following any attacks for one turn, but the move's success rate halves with each consecutive use of Protect, Detect or Endure.
Проект перевода эффектов атак
EmbargoТёмный-100%15
Prevents the target from using its held item for five turns. During in-game battles, trainers also cannot use any items from their bag on a Pokemon under the effects of Embargo.
Проект перевода эффектов атак
Giga ImpactНормальный15090%5
The user recharges during its next turn; as a result, until the end of the next turn, the user becomes uncontrollable.
Проект перевода эффектов атак
FlashНормальный-100%20
Lowers the target's Accuracy by 1 stage.
Проект перевода эффектов атак
Psych UpНормальный--10
The user copies all six of the target's current stat modifiers.
Проект перевода эффектов атак
CaptivateНормальный-100%20
Lowers the target's Special Attack by 2 stages if the target is the opposite gender of the user. Fails if either Pokemon is genderless.
Проект перевода эффектов атак
Dark PulseТёмный80100%15
Has a 20% chance to make the target flinch.
Проект перевода эффектов атак
Rock SlideКаменный7590%10
Has a 30% chance to make the target flinch.
Проект перевода эффектов атак
Sleep TalkНормальный--10
Does nothing if the user is awake. If the user asleep, it randomly performs one of its attacks. Rest will fail if it is selected. Sleep Talk's generated attacks do not cost PP, but it cannot generate moves with 0 PP, itself, Assist, Bide, Chatter, Copycat, Disabled attacks, Focus Punch, Me First, Metronome, Mirror Move, Uproar, or attacks with a charge-up turn like Fly or Skull Bash. (Moves with a recharge turn like Hyper Beam can be generated.)
Проект перевода эффектов атак
Natural GiftНормальный-100%15
The user's berry is thrown at the target. This attack's base power and type vary depending on the thrown berry. The berry is gone for the rest of the battle unless Recycle is used; it will return to the original holder after wireless battles but will be permanently lost if it is thrown during in-game battles.
Проект перевода эффектов атак
Dream EaterПсихический100100%15
Restores the user's HP by 1/2 of the damage inflicted on the target but only works on a sleeping target.
Проект перевода эффектов атак
SwaggerНормальный-90%15
Confuses the target and raises its Attack by 2 stages.
Проект перевода эффектов атак
SubstituteНормальный--10
The user takes one-fourth of its maximum HP to create a substitute; this move fails if the user does not have enough HP for this. Until the substitute is broken, it receives damage from all attacks made by other Pokemon and shields the user from status effects and stat modifiers caused by other Pokemon. The user is still affected by Tickle, Hail, Sandstorm and Attract from behind its Substitute. If a Substitute breaks from a hit during a multistrike move such as Fury Attack, the user takes damage from the remaining strikes.
Проект перевода эффектов атак
Trick RoomПсихический--5
Always goes last. Attacking order is reversed for all active Pokemon for five turns; the slowest Pokemon moves first and vice versa. Note that move order is still determined by the regular priority categories and the effects of Trick Room apply only when Pokemon have chosen moves with the same priority. Using Trick Room a second time reverses this effect. This effect is also ignored by Stall and held items that may affect the turn order: Full Incense, Lagging Tail and Quick Claw.
Проект перевода эффектов атак
Атаки по уровню:
DPPHSАтака
SBind
SFire Punch
SIce Punch
SLeer
SNight Shade
SThunderpunch
SGravity
6Disable
9Foresight
14Astonish
17Confuse Ray
22Shadow Sneak
25Pursuit
30Curse
33Will-O-Wisp
37Shadow Punch
43Mean Look
51Payback
61Future Sight
TM/HMАтака
HM04Strength
HM06Rock Smash
TM06Toxic
TM13Ice Beam
TM14Blizzard
TM15Hyper Beam
TM26Earthquake
TM29Psychic
TM32Double Team
TM44Rest
TM10Hidden Power
TM11Sunny Day
TM17Protect
TM18Rain Dance
TM21Frustration
TM27Return
TM30Shadow Ball
TM45Attract
TM46Thief
TM01Focus Punch
TM04Calm Mind
TM12Taunt
TM31Brick Break
TM39Rock Tomb
TM41Torment
TM42Facade
TM43Secret Power
TM48Skill Swap
TM49Snatch
TM52Focus Blast
TM56Fling
TM57Charge Beam
TM58Endure
TM61Will-O-Wisp
TM63Embargo
TM66Payback
TM68Giga Impact
TM70Flash
TM77Psych Up
TM78Captivate
TM79Dark Pulse
TM80Rock Slide
TM82Sleep Talk
TM83Natural Gift
TM85Dream Eater
TM87Swagger
TM90Substitute
TM92Trick Room
Атаки по наследованию:
 Destiny Bond
 Faint Attack
 Grudge
 Imprison
 Memento
 Pain Split
 Ominous Wind


Даскалл наследует:
 Destiny Bond
 Faint Attack
 Grudge
 Imprison
 Memento
 Pain Split
 Ominous Wind
Атаки от наставников:
 Fire Punch
 Headbutt
 Ice Punch
 Icy Wind
 Mud-Slap
 Pain Split
 Snore
 Spite
 Thunderpunch
 Trick
 Gravity
 Sucker Punch
 Ominous Wind
DPPHSАтака
SBind
SFire Punch
SIce Punch
SLeer
SNight Shade
SThunderpunch
SGravity
6Disable
9Foresight
14Astonish
17Confuse Ray
22Shadow Sneak
25Pursuit
30Curse
33Will-O-Wisp
37Shadow Punch
43Mean Look
51Payback
61Future Sight
DPPHSАтака
SLeer
SNight Shade
6Disable
9Foresight
14Astonish
17Confuse Ray
22Shadow Sneak
25Pursuit
30Curse
33Will-O-Wisp
38Mean Look
41Payback
46Future Sight
DPPHSАтака
SBind
SFire Punch
SIce Punch
SLeer
SNight Shade
SThunderpunch
SGravity
6Disable
9Foresight
14Astonish
17Confuse Ray
22Shadow Sneak
25Pursuit
30Curse
33Will-O-Wisp
37Shadow Punch
43Mean Look
51Payback
61Future Sight
BWАтака
SBind
SDisable
SFire Punch
SIce Punch
SLeer
SNight Shade
SThunderpunch
SGravity
6Disable
9Foresight
14Astonish
17Confuse Ray
22Shadow Sneak
25Pursuit
30Curse
33Will-O-Wisp
37Shadow Punch
42Hex
49Mean Look
58Payback
61Future Sight
Атака
Атака
Что такое RS, DP, FRLG...
-[ ]->
-[Ур.37]->

Свойства:

Pressure

Увеличивает расходы PP противника.

<<< Пробопасс - предыдущий покемон || Следующий покемон - Фросласс >>>

Атаки на этой странице взяты из игр о покемонах. Игры разделены на разные версии, а версии - на поколения. Расшифровка такая:

DP - это парные версии Diamond и Pearl (Алмаз и Жемчуг)
RS - это парные версии Ruby/Sapphire (Рубин/Сапфир). Существуют римейки старых версий FireRed и LeafGreen (FR/LG) и адд-он Emerald (Изумруд). RSE - это сокращение от Ruby / Sapphire/ Emerald.

GSC - парные версии Gold (Золото), Silver (Серебро) и адд-он к ним - Crystal (Кристалл).

RBY - парные версии Red (красная), Blue (синяя) и Yellow (жёлтая).

Есть ещё и зелёная версия, которая была парной к красной в Японии. Японские красная и зелёная версии при переводе на английский были доработаны (например, в них перерисовали картинки покемонов) и стали они известны нам как красная и синяя версии.


Спасибо за помощь в создании этого декса:

Farfetch`d, Siorinex, xyzman, Geodude, @ngel и остальным, кто помогал с кодом или выявлял ошибки.
Deagle за арт четвёртого поколения. Сайты Serebii, Psypokes, Pokemon Elite 2000, PokeGUIDE, Bulbapedia, Pkparaiso, Smogon University.

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